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  1. #1
    Developer Jinha's Avatar
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    [22.02.2018 Changelog] Ulduar Third Wing and Class Buffs fixes

    Applied a few fixes to the Third Wing in Ulduar for the various issues that appeared. Also fixed a few Class Buffs stats values.


    Ulduar Third Wing Fixes
    • Tree of Life - changed the Branch Swipe ability from a cleave to a cone ability
    • Tree of Life - it will now reset if it leaves the Fire Circle
    • Treant of Life - reduced its hp to 65M down from 80M
    • Treant of Life - reduced its melee damage done by 25%
    • Brambles - reduced its hp to 65M down from 80M
    • Brambles - reduced its melee damage done by 25%
    • Force of Nature - reduced its hp to 65M down from 80M
    • Force of Nature - reduced its melee damage done by 25%
    • Fire Circle - increased it's radius by 15%



    • Tree of Destruction - Living Bomb - will now only target players
    • Tree of Destruction - it will now reset if it leaves the Fire Circle
    • Treant of Fire - reduced its hp to 65M down from 80M
    • Treant of Fire - reduced its melee damage done by 25%
    • Engulfing Flames - reduced its hp to 65M down from 80M
    • Engulfing Flames - reduced its melee damage done by 25%
    • Force of Conflagration - reduced its hp to 65M down from 80M
    • Force of Conflagration - reduced its melee damage done by 25%
    • Fire Circle - increased it's radius by 15%



    • Tree of Death - Force of Evil NPC - Evil Within - the fear can now be removed and Magic dispelled
    • Tree of Death - it will now reset if it leaves the Fire Circle
    • Treant of Death - reduced its hp to 65M down from 80M
    • Treant of Death - reduced its melee damage done by 25%
    • Treant of Death - fixed its name from Tree of Death to Treant of Death
    • Darkness - reduced its hp to 65M down from 80M
    • Darkness - reduced its melee damage done by 25%
    • Force of Evil - reduced its hp to 65M down from 80M
    • Force of Evil - reduced its melee damage done by 25%
    • Fire Circle - increased it's radius by 15%



    Class Buffs Fixes
    • Fixed the stats increase issue from some players with Blood Pact
    • Fixed the stats value of Mark/Gift of the Wild to no longer get modified by other sources
    • Fixed the stats value from Inner Fire to no longer get modified by other sources



  2. #2
    Heroes WoW Member Mephy's Avatar
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    Dec 2016
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    I actually liked the level of difficulty of 3rd wing of Ulduar.. Now it's probably gonna be as easy as 2nd and 1st wing, which will make Ulduar boring much faster. The reductions were not needed to be honest, what is needed is that aggro gets fixed, so that Consecration on paladins isn't so god damn overpowered and then death knights should get a bit buff on their ability to hold aggro, as people do not really prefer to have a death knight tank Ulduar 3rd wing at the moment.

    Overall, sad to see it being nerfed, as it actually gave a bit of a challenge.

  3. #3
    Heroes WoW Member Froggyy's Avatar
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    Hello,
    First of all thank you for fixing the bugs.
    Secondly why nerf 3rd wing................
    If it's being nerfed a bit bcuz 4th wing is coming out that's ok but nerfing it before 4th wing is even released and on top of that nerfing it by that much....it just makes it a walk in the park.
    <Exile> as a guild has cleared the whole of 3rd wing about roughly a little more than 15 times. God, I tell you the level of craziness on that wing was dope. We would be stuck in there for like 3 hrs sometimes...sometimes we would one shot it. We easily manage to do 1st and 2nd wing in under 80mins...but for 3wing we need atleast an hour...now with these nerfs it just takes the challenge out of the raid.
    Main reason why the top-tier players love Ulduar so much is bcuz of the kind of challenge it presents...it's something that's never happened on Heroes wow before (Garrosh is an exception but it had a laughable loot table so it doesn't count). At a time when most of the top tier players in major guilds are calling it quits or going off on huge breaks from the server...I feel the decision to nerf will be a disadvantage to the server. Even if 4th wing is coming out, the nerf to 3rd wing should not be this much. It just makes 3rd wing stale now :P

    Definately would like for 3rd and 4th wing to be a challenge because I for one, am tired of the boring and repetitive and stale content uptil Trial of The Crusader. No other raids demands what Ulduar does...and to see it nerfed kinda upsets me.
    Also not many people might comment on here bcuz there are few people that actively run it. However, please do consider the comments made on here and try to revert the changes until atleast after the 4th wing is out and players get to do it for a month. After 1 month we would know if we would need a nerf of 3rd wing bcuz we will probably have only 2 bosses in 4th wing.

    Thank you again for fixing the bugs in 3rd wing. Also please do take a look at the threat changes cuz most ppl are not happy with them. Making tanking stats a must to generate threat just changes the dynamic a lot and that's not the best way to change threat in my opinion bcuz sometimes there are situations where DPS need to generate threat.

    Thank you.
    -Froggyy
    Last edited by Froggyy; 02-22-2018 at 04:58 AM.

  4. #4
    Developer Jinha's Avatar
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    I made those changes based on people's feedback and tanking issues.

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