As most of you know, if you play PvP you should know, PvP is too "bursty", you can play in 5k resilience and win anything, all classes have too much damage right now and that is an issue because we do not have enough resilience to survive this damage.

Now that we have adressed the issue we can think about ways to solve the issue of pvp not being enjoyable because of low resilience.
The solution that comes up is buffing resilience by 15-20% which is not too much nor is it too little. If the buff makes healers way too good or "immortal" like they were before in season 12 we have a solution for that aswell, dampening.